The KingSlayer Admin
Number of posts : 38 Age : 46 Location : Dallas, Texas Registration date : 2008-05-07
| Subject: Race Details Wed May 14, 2008 5:26 pm | |
| Humans The Humans are well rounded and capable of many skills. Their economic skills give them a higher rate of income for each unit then other races. Their elite warriors known as Knights are proficient opponents either on their trusted horse or off. * Income Bonus *
Fortification Levels Hideout Garrison Stronghold Castle
Special Buildings Treasury Market HQ
Military Buildings Barracks Archery Range Blacksmith Stable Siege Workshop
Units - Base rate of 8 Footmen(s) a day
Footmen power:3 value:1200 Soldiers have basic combat training.
Spearman power:4.5 training cost:1800 requires: Barracks Trained in the use of long melee weapons such as spears,pikes, & halberds.
Archer power:4 training cost:1600 requires: Archery Range Not well armored but can take down an enemy from a good distance.
Knight power:10 training cost:4000 requires: Stable Heavily armored mounted fighters that charge their enemies and run them down.
Catapult power:13 training cost:5200 requires: Siege Workshop Ranged siege weapon that shoots boulders.
Weapons Sabre used by: Footmen Blacksmith level required: 1
Studded Leather Armor used by: Footmen Blacksmith level required: 2
Double Bladed Halberd used by: Spearman Blacksmith level required: 1
Aketon used by: Spearman Blacksmith level required: 2
Hard Leather Armor used by: Archer Blacksmith level required: 3
Composite Bow used by: Archer Blacksmith level required: 4
Battle Lance used by: Knight Blacksmith level required: 3
Long Shield used by: Knight Blacksmith level required: 4
Elves The Elves known for their agility and keen sight have a bonus to hit when attacking. Their archers are feared for their deadly aim from even great distances. ( All units have a +1 on attacks). * Attack Bonus *
Fortification Levels Grove Fastness Fort Palace
Special Buildings Treasury Market HQ
Military Buildings Quarters Archery Range Blacksmith Stable Siege Workshop
Units - Base rate of 7 Sentinel(s) a day
Sentinel power:3.5 value:1500 Sentinel have basic combat training.
Swordsman power:4.5 training cost:1800 requires: Quarters Wielding longswords, the elven swordsman is a match for nearly any other foot soldier
Ranger power:6 training cost:2000 requires: Archery Range Comfortable with a sword and bow
Guardian power:11 training cost:4000 requires: Stable The elite of the swordsmen are mounted on horseback
Scorpion power:13 training cost:5200 requires: Siege Workshop Ranged siege weapon that shoots an enormous bolt at great speed over enormous distance
Weapons Light Sword used by: Sentinel Blacksmith level required: 1
Light Shield used by: Sentinel Blacksmith level required: 2
Elven Sword used by: Swordsman Blacksmith level required: 1
Elven Shield used by: Swordsman Blacksmith level required: 2
Long Bow used by: Ranger Blacksmith level required: 3
Byrnie used by: Ranger Blacksmith level required: 4
Great Sword used by: Guardian Blacksmith level required: 3
Elven Plate used by: Guardian Blacksmith level required: 4
Dwarves Dwarves are well known for their vast caverns and expert workmanship with stone and metal. They have a defense advantage from their Mithril weapons and Armor . They have a bonus on attacking Undead as well with their blunt weapons. * Defense Bonus *
Fortification Levels Parapet Rampart Turret Citadel
Special Buildings Treasury Market HQ
Military Buildings Barracks Archery Range Workshop Mithril Forge Siege Workshop
Units - Base rate of 8 Subordinate(s) a day
Subordinate power:3 value:1200 Soldiers have basic combat training.
Axemen power:4.5 training cost:1800 requires: Barracks Wielding large battle axes, the Axemen is a fearsome warrior.
Crossbowmen power:4 training cost:1600 requires: Archery Range Beware of the power of their crossbow.
Champion power:10 training cost:4000 requires: Mithril Forge The elite of the axmen fighters protected with heavy armor.
Landslide power:13 training cost:4800 requires: Siege Workshop Ranged siege weapon that throw rock over a long distance. Dwarves usually have metal spikes attatched.
Weapons Light Mace used by: Subordinate Workshop level required: 1
Wooden Shield used by: Subordinate Workshop level required: 2
Two-handed Axe used by: Axemen Workshop level required: 1
Hauberk used by: Axemen Workshop level required: 2
Heavy Crossbow used by: Crossbowmen Workshop level required: 3
Coat Armor used by: Crossbowmen Workshop level required: 4
Battle Axe used by: Champion Workshop level required: 3
Great Helmet used by: Champion Workshop level required: 4
Orcs Orcs make up from being weaker warriors by vast numbers. They are easy to train and multiply quickly. They also are very thorough in their pillaging and gain extra gold in attacks for their bonus. ( Gain 10% extra gold on successful attacks) * Raiding Bonus *
Fortification Levels Encampment Battalion Brigade Horde
Special Buildings Treasury Market HQ
Military Buildings Billet Sling Range Workshop Wolf Den Siege Workshop
Units - Base rate of 10 Grunt(s) a day
Grunt power:2.5 value:1000 A fierce little attacker
Wolf Rider power:5 training cost:2000 requires: Billet Veteran Orc Warriors that ride tamed attack wolves.
Slinger power:3.5 training cost:1500 requires: Sling Range Their sling is quick and fairly accurate.
Slasher power:9 training cost:3600 requires: Wolf Den Fearless raging orc warrior.
Inferno power:15 training cost:4800 requires: Siege Workshop Ranged siege weapon that shoots exploding fiery objects.
Weapons Scimitar used by: Grunt Workshop level required: 1
Wooden Shield used by: Grunt Workshop level required: 2
Cutlass used by: Wolf Rider Workshop level required: 1
Targe used by: Wolf Rider Workshop level required: 2
Dirk used by: Slinger Workshop level required: 3
Studded Leather Armor used by: Slinger Workshop level required: 4
Glaive used by: Slasher Workshop level required: 3
Double Mail Armor used by: Slasher Workshop level required: 4
Trolls Trolls are cave dwelling creatures a lot like the Dwarven race but appear in larger numbers. Somewhere along the way they have been crossed with some form of dark magic that enables them to heal at a fast rate. Many that fall in battle and left for dead will rise later to fight another day. ( Fallen trolls have a chance to heal on successful attacks.) * Healing Bonus *
Fortification Levels Burrow Den Cavern Lair
Special Buildings Treasury Market HQ
Military Buildings Digs Target Range Smithy Bugbear Den Siege Workshop
Units - Base rate of 12 Underling(s) a day
Underling power:2 value:850 Taller then an elf, strong as a dwarf and mean as a orc.
Assassin power:3.5 training cost:1500 requires: Digs Attacks with daggers or small axes which make them very quick.
Axe Thrower power:3 training cost:1300 requires: Target Range If you hear the axe coming, it is to late.
Chosen power:10 training cost:3800 requires: Bugbear Den Elite troll warrior that has an advantage with extented reach from its long arms.
Bombard power:14 training cost:3800 requires: Siege Workshop A cannon that fires stone balls.
Weapons Flail used by: Underling Smithy level required: 1
Wooden Shield used by: Underling Smithy level required: 2
Bone Claws used by: Assassin Smithy level required: 1
Hard Leather Armor used by: Assassin Smithy level required: 2
Balanced Axe used by: Axe Thrower Smithy level required: 3
Armet used by: Axe Thrower Smithy level required: 4
Scale Armor used by: Chosen Smithy level required: 3
Double Spiked Ball Flail used by: Chosen Smithy level required: 4
Undead The Undead is not really a race but are unique in that they are creations of dark Magic. Fallen warriors on the battle field or ancient tombs are sources to feed an Undead army. Those that fight against an undead army and fall victim may raise up from dark Magic and fight against the their kind but as an Undead skeleton fighter. ( Slain opponents have a chance to raise as Skeletons on successful attacks.) *Animate Dead Bonus*
Fortification Levels Unearthed Graves Graveyard Crypt Citadel
Special Buildings Treasury Market HQ
Military Buildings Tomb Archery Range Armory Dark Tower Dragon Vault
Units - Base rate of 12 Skeleton(s) a day
Skeleton power:2 value:800 The reanimated corpse of fallen warriors
Death Knight power:6 training cost:2500 requires: Tomb A formidable foe and an expert in pain!
Skeletal Archer power:3.5 training cost:1500 requires: Archery Range Skeletal bowmen are especially nasty, as they are immune to most return fire
Necromancer power:10 training cost:4000 requires: Dark Tower Masters of the Black Magic, they are feared by all
Bone Dragon power:15 training cost:5800 requires: Dragon Vault The mightiest Undead warrior, legendary for its viciousness
Weapons Rusty Sword used by: Skeleton Armory level required: 1
Large Shield used by: Skeleton Armory level required: 2
Scythe used by: Death Knight Armory level required: 1
Ring Mail Armor used by: Death Knight Armory level required: 2
Bracers Chilling Touch used by: Skeletal Archer Armory level required: 3
Spangenhelm used by: Skeletal Archer Armory level required: 4
Helm of Blur used by: Necromancer Armory level required: 3
Posion Blade used by: Necromancer Armory level required: 4
Dark Elves The Dark Elves are the result of a bitter betrayal thousands of years ago. Pure hatred and the goal of revenge lead a ancient Lord Elf to learn the ways of Chaos magic focusing on the darker sides of it. Now a separate race armed with black blades of cursing and vampire like abilities. ( Opponent 's weapons may become cursed and unuseable) * Curse Bonus *
Fortification Levels Rampart Donjon Palisades Nebulous
Special Buildings Treasury Market HQ
Military Buildings Cantonment Archery Range Shadow Forge Aphotic Vault Storm Workshop
Units - Base rate of 8 Dark Guard(s) a day
Dark Guard power:3 value:1200 Trained in basic dark elf tactics.
Black Guard power:5 training cost:1800 requires: Cantonment Wielding the black blades that the Dark Elves are notorious for.
Slayer power:4.5 training cost:1800 requires: Archery Range Archers who are known to hide in unnatural shadows.
Shadow Walker power:11 training cost:4400 requires: Aphotic Vault Elite warriors that are vampires without the bite.
Manticore power:12 training cost:4750 requires: Storm Workshop Ranged siege weapon that can shoot several arrows at once.
Weapons Dark Sword used by: Dark Guard Shadow Forge level required: 1
Pembridge Helm used by: Dark Guard Shadow Forge level required: 2
Black Sword used by: Black Guard Shadow Forge level required: 1
Dark Shield used by: Black Guard Shadow Forge level required: 2
Long Bow used by: Slayer Shadow Forge level required: 3
Dark Mail used by: Slayer Shadow Forge level required: 4
Flamberge used by: Shadow Walker Shadow Forge level required: 3
Shadow Plate used by: Shadow Walker Shadow Forge level required: 4
Draconians Draconians (or in the common tongue -'People of the Dragon'-) have adapted to living with dragons and are part of them now it seems. Legends have it that the more powerful can create flames at will, endure flames and are able to speak with dragons without using voice. The Draconians have a unique dragon which seems bound to this race and is never seen on its own. This breed of Dragon known as Maulroc has a roar that can stop even veteran warriors with terror but not the undead. Draconians are known to also scavenge the battlefield. * Terror & Scavenging Bonus *
Fortification Levels Barricade Latifundi Sanctuary Sanctum
Special Buildings Treasury Market HQ
Military Buildings Dormitory Archery Range Blacksmith Fire Temple Dragon Den
Units - Base rate of 7 Hatcher(s) a day
Hatcher power:3.5 value:1500 Infantry of the dragon people.
Poleaxeman power:5 training cost:1800 requires: Dormitory Battle-axe fighters consisting of a long shaft ending in an axe or a combination of an axe, hammer, and pick.
Archer power:5.5 training cost:2200 requires: Archery Range Common to shoot flaming arrows.
Flame Guard power:8.5 training cost:3500 requires: Fire Temple Noble champions that may wield a flaming sword.
Maulroc power:12 training cost:4650 requires: Dragon Den Dragon breed for battle with a terrifying roar. (*Terror Bonus)
Weapons War Hammer used by: Hatcher Blacksmith level required: 1
Studded Leather Armor used by: Hatcher Blacksmith level required: 2
Double Bladed Halberd used by: Poleaxeman Blacksmith level required: 1
Scale Armor used by: Poleaxeman Blacksmith level required: 2
Gauntlets used by: Archer Blacksmith level required: 3
Flaming Arrows used by: Archer Blacksmith level required: 4
Flaming Sword used by: Flame Guard Blacksmith level required: 3
Dragon Shield used by: Flame Guard Blacksmith level required: 4
Fangolians Fangolians also known as She-wolves are tall and beautiful with long silver hair. They can move with swift speed and silence in pack-like stealth attacks. Moving in quickly to devour their enemies. Fangolians are Heroic sword masters known for their critical strikes. Their common enemy is the Undead which they call the unnaturals. They can dispel the animated dead and negate most unnatural abilities. Fangolians are deep forest dwellers known for their ways in nature and companionship with the Unicorn. The race consists mostly of females. It is believed that the males of the race have short lives, therefore are protected and rarely seen. * Negate Bonus *
Fortification Levels Longhouse Haven Grand Hall Bastion
Special Buildings Treasury Market HQ
Military Buildings Sorority Shrine Metal Mill Divine Meadow Hydra Workshop
Units - Base rate of 7 Sword Maiden(s) a day
Sword Maiden power:3.5 value:1400 Proficient female sword bearer.
Valkyrie power:5 training cost:1800 requires: Sorority Heroic sword masters know for their critical strikes.
Druid power:4 training cost:1600 requires: Shrine Sorcerers adept in nature.
Ukilia power:11 training cost:4400 requires: Divine Meadow Valiant female warrior accompanied by a Unicorn.
Hydra power:12 training cost:5200 requires: Hydra Workshop Twin catapult. Small but highly mobile and accurate.
Weapons Blood Claw used by: Sword Maiden Metal Mill level required: 1
Broad Shield used by: Sword Maiden Metal Mill level required: 2
Fang Blade used by: Valkyrie Metal Mill level required: 1
Cuirass used by: Valkyrie Metal Mill level required: 2
Gauntlets used by: Druid Metal Mill level required: 3
Battle Staff used by: Druid Metal Mill level required: 4
Rune sword used by: Ukilia Metal Mill level required: 3
Leaf Mail used by: Ukilia Metal Mill level required: 4 | |
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